About Me


I'm was studying game design at the "Mediadesign Hochschule für Design und Informatik" until summer 2019 to gain a bachelor's degree of science. While studying, my focus was on programming. I was also an intern at "Mapegy" for seven months, which provided me the oportunity to learn more about big data and web development. Once the internship ended, I got to write my bachelor thesis about algorithms of city generation.

My interest in games and their rules isn't something i developed recently. Even before my studies, I've been interested in them. Whenever I wanted to play a game, the first thing I had to do was analysing the rules extensively. It was intriguing to try to understand, why the designer of a game went with exactly this decision for his set of rules. Or how the different parts of the game can work together and may be intertwined to surprise your competitors.

Beside my passion about games, I'm interested in orienteering and cooking.

Skills

C++ Unreal Engine 4
C# Unreal Engine 5
Java Unity Engine
JavaScript
PostgreSQL
PHP

During my studies, I've got the chance to also gain some experience with VR development and AI development. One example for fuzzy logic can be found in my portfolio. In addition to the previously mentioned languages did I get the oportunity to learn R while working as an intern.

Portfolio


Contact Me