As theme for the course "graphic programming", we had to develop a rendering pipeline with an object loader for wavefront data. We desided to use java as our programming language.
In addition, I personally developed
a quadtree to show the increased performance when the object count is increasing.
| Role: | Developer |
| Team size: | 1 |
| Development time: | 1 Month |
| Plattform: | PC |
| Engine: | Eclipse |
| Download: | Quadtree |
| Rendering Pipeline |