UE4 Multiplayer Lobby


Customizeable user avatar

This project is a small setup for a multiplayer game in UE4. It allows the user to create a custom Avatar, which will be saved local and is used in the game lobby.
The lobby is the gathering spot before launching a game, where each player gets to select his character and his equipment.

To enable the custom naming of a session, I had to extend the default fuctionality of UE4 regarding their multiplayer system.


Characteristics

Role: Developer
Team size: 1
Development time: 1 Month
Plattform: PC
Engine: Unreal Engine 4
Link: Source Code