‘Bystanding: The Feingold Syndrome’ is an immersive interactive VR docufiction exploring the drowning and rescue of Israeli rowing champion Jasmine Finegold. Using novel techniques of volumetric capture, photogrammetry, animations,
and 360º videos, ‘Bystanding’ allows participants to embody bystanders’ point of view, listen to their thoughts and witness their deepest confessions from that day. Each bystander confession is experienced as a different memory
from that day, providing a glimpse to this person’s “stream of consciousness”.
World premiere at Tribeca Immersive 2021.
My responsibility in this project was to develop the player and his interaction with the NPC's. I also was responsible for the implementation of the UI, the cinematic interactions and the progression system.
Role: | Developer |
Plattform: | PC - Occulus and Vive |
Engine: | Unreal Engine 4 |
Scientific Article: | SIGGRAPH '21 |