As a commissioned work from Balenciaga, AnotherWorld VR developed this VR experience of a virtual runway show for Oculus Quest.
Initially, the experience was supposed to include more than just the runway show. For this reason I was responsible to develop a model viewer in which the user is able to switch between models,
zoom and rotate the selected model to watch the designs as well as the development of some smaller features which would allow the player to interact with the world like spraying graffiti or placing posters.
Another role of mine in this project was to improve the performance. This was especially imnportant, because the experience was targeted for the Oculus Quest but had to show high resolution models and
textures. As the user should get a real runway experience in which they can't pause nor zoom to the model but should still perceive the designs well.
Role: | Developer |
Plattform: | PC - Occulus Quest |
Engine: | Unreal Engine 4 |
Website: | Balenciaga Fall 21 |
Vogue |